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	<title>Flash &#124; Retrospective &#187; Flash</title>
	<atom:link href="http://www.yapiodesign.com/blog/category/flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.yapiodesign.com/blog</link>
	<description>Flash tidbits, struggles, revelations, and teaching</description>
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		<title>Flash CS4 Library Panel Preview Bug</title>
		<link>http://www.yapiodesign.com/blog/2009/08/11/flash-cs4-library-panel-preview-bug/</link>
		<comments>http://www.yapiodesign.com/blog/2009/08/11/flash-cs4-library-panel-preview-bug/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 16:42:10 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/?p=227</guid>
		<description><![CDATA[Found a bug in Flash CS4 when you stretch the width of the Library panel too wide and the library item preview stops displaying.  Attached a video to see this in action. I&#8217;ve replicated this across 3 different Macs running CS4, so not sure if it affects Flash CS4 on Windows or not.

]]></description>
			<content:encoded><![CDATA[<p>Found a bug in Flash CS4 when you stretch the width of the Library panel too wide and the library item preview stops displaying.  Attached a video to see this in action. I&#8217;ve replicated this across 3 different Macs running CS4, so not sure if it affects Flash CS4 on Windows or not.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Ry7FAAGvI-8&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="340" src="http://www.youtube.com/v/Ry7FAAGvI-8&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<item>
		<title>Could Flash Catalyst Replace the Flash IDE?</title>
		<link>http://www.yapiodesign.com/blog/2009/02/23/could-flash-catalyst-replace-the-flash-ide/</link>
		<comments>http://www.yapiodesign.com/blog/2009/02/23/could-flash-catalyst-replace-the-flash-ide/#comments</comments>
		<pubDate>Tue, 24 Feb 2009 00:54:34 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/?p=208</guid>
		<description><![CDATA[
Flash Catalyst isn&#8217;t even in public beta yet, but based on the potential I see with the preview release handed out at Adobe MAX, I could see Flash Catalyst replace the Flash IDE eventually.
Now currently, FC is being billed as a tool for interation designers for creating UI mockups to use for wireframing, adding interactivity [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-thumbnail wp-image-212 alignleft" style="margin: 5px;" title="Flash Catalyst Logo" src="http://www.yapiodesign.com/blog/wp-content/uploads/2009/02/120608-0011-adobethermo21-150x150.png" alt="Flash Catalyst Logo" width="105" height="105" /></p>
<p>Flash Catalyst isn&#8217;t even in public beta yet, but based on the potential I see with the preview release handed out at Adobe MAX, I could see Flash Catalyst replace the Flash IDE <em>eventually</em>.</p>
<p>Now currently, FC is being billed as a tool for interation designers for creating UI mockups to use for wireframing, adding interactivity to your AI, PSD or FW files, getting client sign-off and handing off to your developer.  The big goal is that behind the scenes, FC is  built on Eclipse and actually is building a Flex Project file (FXP actually) to take into Flex Builder and wire up to live data.  Talking this idea over with others, I&#8217;ve heard some same that isn&#8217;t the focus of Flash Catalyst or its not intended for that, yada yada.   But when FutureSplash hit the market, who thought we&#8217;d be building web applications with it eventually?</p>
<p>Looking very briefly at both Flash CS4 and Flash Catalyst while wearing the &#8220;designer hat&#8221; , in both tools I can draw, import from existing Photoshop, Illustrator, and Fireworks files, animate using the more intuitive After Effects-like timeline ,  add interactivity via built-in features/behaviours and even go &#8220;behind the scenes&#8221; and add more advanced interactivity via ActionScript.  I can easily see users looking at FC to build what they currently use Flash IDE for.  Even Adobe&#8217;s own marketing on the <a href="http://labs.adobe.com/technologies/flashcatalyst/">FC site</a> states &#8220;<em>Flash Catalyst can output a finished Flash SWF or AIR application that’s ready to publish on the web.</em>&#8221;</p>
<p>Ok.  so Flash Catalyst 1.0 won&#8217;t kill off Flash CS4, but given a bit of work and some tools we haven&#8217;t seen yet, and the desire by Adobe, I could easily see FC 1.5 or 2.0 replace the Flash IDE and for the record, I see that as a good thing.   Here are the PRO&#8217;s for killing off the Flash IDE in favor of Flash Catalyst 2.0</p>
<ol>
<li>The Flash IDE has a horrible ActionScript editor.  We complain about it all the time, and I&#8217;m not convinced that Adobe wants to fix it.  Seems like a lot of Flashers jump into Flex for the code editor first, and then play with the Flex SDK later on.</li>
<li>No longer held back by the Flash .FLA file type.   The .FLA blows.  Every new version of Flash creates a new FLA that isn&#8217;t backwards compatible.  Its not efficient when working with a team who uses SVN (can&#8217;t be diffed).</li>
<li>Finally on a level playing field with the &#8220;Flex guys&#8221;.   Under the hood, we&#8217;d be using the same tool, same code base, same components and would have a shared project file. No longer feeling slighted because one or the other got tools that the other didn&#8217;t.</li>
</ol>
<p>So for this to happen, a lot of work would need to happen to Flash Catalyst to make it compete with the Flash IDE.  First off, we&#8217;d need more drawing tools.  The preview release of Flash Catalyst from Adobe MAX only had the bare minimum of tools, and I would image Adobe is hard at work on a lot more drawing tools.   We&#8217;d also need a Motion Editor for Flash Catalyst, along with the 3d and IK tools that the Flash IDE has.   There are more items that would be required but those are the essentials to bring Flash Catalyst on par with the current Flash IDE.  Its something that I think is very achievable by Adobe.   And maybe&#8230; its something they are planning as well.</p>
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		<title>Flash CS4 3d rotation &#8211; ever changing Z and 3d coordinates</title>
		<link>http://www.yapiodesign.com/blog/2008/12/29/flash-cs4-3d-rotation-ever-changing-z-and-3d-coordinates/</link>
		<comments>http://www.yapiodesign.com/blog/2008/12/29/flash-cs4-3d-rotation-ever-changing-z-and-3d-coordinates/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 04:24:57 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/?p=180</guid>
		<description><![CDATA[Up until today, I haven&#8217;t had much time to play with Flash CS4&#8217;s new 3d capabilities except some basic code examples.  Today, I played around in the IDE and was trying to work with the 3d tools.
I have to admit I&#8217;m a bit puzzled about the Z axis in Flash CS4 and how Flash chooses [...]]]></description>
			<content:encoded><![CDATA[<p>Up until today, I haven&#8217;t had much time to play with Flash CS4&#8217;s new 3d capabilities except some basic code examples.  Today, I played around in the IDE and was trying to work with the 3d tools.</p>
<p>I have to admit I&#8217;m a bit puzzled about the Z axis in Flash CS4 and how Flash chooses to rotate an object.  I was toying around with some animations just visually and then tried to set up some objects there were pointing in a particular direction and was running into issues.   The Z coordinates were changing while I was rotating the object.  It took a few minutes for me to figure out what was going on (I wasn&#8217;t my normal sharp self &#8211; haa haa).  The 3d rotation tool was always picking the center of my object to rotate around, instead of the registration point.   I guess I never noticed that its that same way for 2d transforms as well.   Of course, my limited experiments using just code of course using rotationY, rotationX, and rotationZ only rotate around the registration point.   I spent all these years forcing myself to work with 0,0 as a registation point because it was easier when working when working with dynamicaly sized objects and loading of assets, and it seeems if you want to play with 3d, at least in the IDE, you&#8217;re better off only using a center registration point.     It would be nice in a CS4.0.1 update if there was a way to set this as default in the system prefs.   Maybe a nice little toggle in 3d Center Point?  (Hint Hint Adobe)</p>
<p>The other part that is just sort of an annoyance is that the 3d position and view information only shows X,Y and Z coordinates but you have to get X,Y,Z rotation from the transform panel.  I know the Transform panel is where rotation has always been, but if you are going through the hassle of redoing the interface, it seems fairly logical to maybe cluster these pieces together finally.</p>
<p>I don&#8217;t want this to sound like I&#8217;m only complaining.  I really love Flash CS4.  Years ago, I dreamed of an After Effects timeline in Flash.  Seems like only yesterday that I was dreaming of what Flash CS4 was to become (<a href="http://www.yapiodesign.com/blog/2005/12/05/adobe-and-macromedia-return-of-livemotion/" target="_blank">Dec 2005:  Return of LiveMotion</a>). Just need that motion vector Blur and I&#8217;ll be 3 for 3.</p>
<p><img class="alignleft" title="Flash CS4 Z" src="http://farm4.static.flickr.com/3098/3148874577_96c37a8017.jpg" alt="" width="500" height="269" /></p>
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		<title>Focus Issue: Exiting Fullscreen Flash on Mac</title>
		<link>http://www.yapiodesign.com/blog/2008/12/22/focus-issue-exiting-fullscreen-flash-on-mac/</link>
		<comments>http://www.yapiodesign.com/blog/2008/12/22/focus-issue-exiting-fullscreen-flash-on-mac/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 01:26:52 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/?p=174</guid>
		<description><![CDATA[Not sure how I&#8217;ve never noticed this, but when existing fullscreen flash video, focus isn&#8217;t returned to the original HTML page.  If you notice in the screenshots (probably way too large for this purpose), prior to clicking on the fullscreen button, everything is peachy.   After exiting fullscreen (2nd screenshot), the original window has lost focus.   [...]]]></description>
			<content:encoded><![CDATA[<p>Not sure how I&#8217;ve never noticed this, but when existing fullscreen flash video, focus isn&#8217;t returned to the original HTML page.  If you notice in the screenshots (probably way too large for this purpose), prior to clicking on the fullscreen button, everything is peachy.   After exiting fullscreen (2nd screenshot), the original window has lost focus.   This isn&#8217;t &#8220;end of the world&#8221; but it leaves the user having to click twice &#8211;and gives the appearance that the app is broken.   This appears to be a Mac-only issue and I tested it on two different Mac&#8217;s and on both Firefox 3 and Safari.  It worked under WinXP under both Firefox 3 and Internet Explorer.</p>
<p>Is this a bug in the Flash player? or just how it is on Mac?   I can&#8217;t believe I never noticed it before.   I haven&#8217;t looked for a workaround yet. I imagine I&#8217;ll need some javascript, but odd that I couldnt&#8217; find much online about it either.</p>
<p>Thoughts?  Comments? Suggestions?</p>
<p>[Update 11PM 12/22/08 - I didn't find it in the Adobe Flash Player bugbase, so I logged it --&gt; <a href="https://bugs.adobe.com/jira/browse/FP-1242" target="_blank">LINK</a> ]</p>
<p><img class="alignleft" title="Entering Fullscreen" src="http://farm4.static.flickr.com/3112/3128917065_67d13809e1.jpg" alt="" width="500" height="415" /></p>
<p><img class="alignleft" title="Exiting fullscreen" src="http://farm4.static.flickr.com/3288/3129745128_90451e4ba5.jpg" alt="" width="500" height="415" /></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Flash AS3 FLVPlayback Component Bug?</title>
		<link>http://www.yapiodesign.com/blog/2008/11/21/flash-as3-flvplayback-component-bug/</link>
		<comments>http://www.yapiodesign.com/blog/2008/11/21/flash-as3-flvplayback-component-bug/#comments</comments>
		<pubDate>Sat, 22 Nov 2008 03:27:16 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/2008/11/21/flash-as3-flvplayback-component-bug/</guid>
		<description><![CDATA[Seems that if the FLVPlayback component in Flash CS3 (AS3)  is currently playing a FLV and the timeline changes to a frame without a FLV component, without stopping the movie first, that the stream continues.
To reproduce:  Set up a Flash CS3/AS3 file. Create a FLVPlayback component on one frame (only one frame), set up a [...]]]></description>
			<content:encoded><![CDATA[<p>Seems that if the FLVPlayback component in Flash CS3 (AS3)  is currently playing a FLV and the timeline changes to a frame without a FLV component, without stopping the movie first, that the stream continues.</p>
<p>To reproduce:  Set up a Flash CS3/AS3 file. Create a FLVPlayback component on one frame (only one frame), set up a source (via AS3 or via component parameters) and create a few blank frames.  Add navigation buttons that exist on all frames and add event listeners for the buttons so you can jump between the frames.  Run the movie and navigate to the frame with the FLVPlayback on it, and then navigate away.  The audio continues but the component instance is gone.</p>
<p>What I found very interesting is that  I could trace the instane name of the removed component afterwards, but if I tried to gain a reference to it via getChildByName, it came back null.    I also found that after adding stop (within a try catch), that it would work when going backwards on the timeline, but not forwards. And then if I jumped ahead and came back, that I could create overlapping audio.  Very very weird.</p>
<p>Download <a href="http://www.yapiodesign.com/files/AudioNotStopping.zip">Sample file</a>.  Run the sample file and navigate around &#8212; you&#8217;ll see some very odd behavior.</p>
<p>Now, the easy answer is &#8220;just don&#8217;t build it that way&#8221; or numerous other workarounds &amp; fixes, but reality is that a number of beginning users are used to using  frames/frame labels and it is would make sense to only have the component on the frame you needed it.  My question is &#8211;&gt;  Whats really going on behind the scenes? (I have a few ideas).</p>
<p>Kudos to my Flash Level 2 students. They are great at finding bugs in documentation and components.</p>
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		<title>Papervision 3D 2.0 Workshop &#8211; Las Vegas March 29th &amp; 30th</title>
		<link>http://www.yapiodesign.com/blog/2008/02/10/papervision-3d-20-workshop-las-vegas-march-29th-30th/</link>
		<comments>http://www.yapiodesign.com/blog/2008/02/10/papervision-3d-20-workshop-las-vegas-march-29th-30th/#comments</comments>
		<pubDate>Sun, 10 Feb 2008 23:35:09 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/2008/02/10/papervision-3d-20-workshop-las-vegas-march-29th-30th/</guid>
		<description><![CDATA[John Grden is heading to Vegas for one of his famous two-day Papervision 3D workshops.   Check out the details here [LINK].  It&#8217;s going to be held at Alexis Park.  Its walking distance from the Hard Rock. You can walk to the strip or take one of the free shuttles from the Hard Rock to the [...]]]></description>
			<content:encoded><![CDATA[<p>John Grden is heading to Vegas for one of his famous two-day Papervision 3D workshops.   Check out the details here [<a href="http://www.richmediainstitute.com/training/papervision_lasvegas/" target="_blank">LINK</a>].  It&#8217;s going to be held at Alexis Park.  Its walking distance from the Hard Rock. You can walk to the strip or take one of the free shuttles from the Hard Rock to the strip.   It&#8217;s going to be a blast.  Maybe John will have us building a 3d casino or something?  <img src='http://www.yapiodesign.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<slash:comments>2</slash:comments>
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		<title>Lee&#8217;s  New Event Generator Extension for Flash CS3!</title>
		<link>http://www.yapiodesign.com/blog/2008/02/10/lees-new-event-generator-extension-for-flash-cs3/</link>
		<comments>http://www.yapiodesign.com/blog/2008/02/10/lees-new-event-generator-extension-for-flash-cs3/#comments</comments>
		<pubDate>Sun, 10 Feb 2008 23:27:20 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/2008/02/10/lees-new-event-generator-extension-for-flash-cs3/</guid>
		<description><![CDATA[If you are new to ActionScript 3.0 in Flash CS3, check out Lee&#8217;s new Flash CS3 extension for writing the event code.   Very handy if you are starting out.  Based on initial response and Lee providing the source code, I&#8217;m sure we&#8217;ll see some great enchancements to this extension.
http://theflashblog.com/?p=331
]]></description>
			<content:encoded><![CDATA[<p>If you are new to ActionScript 3.0 in Flash CS3, check out <a href="http://theflashblog.com/?p=331" target="_blank">Lee&#8217;s new Flash CS3 extension</a> for writing the event code.   Very handy if you are starting out.  Based on initial response and Lee providing the source code, I&#8217;m sure we&#8217;ll see some great enchancements to this extension.</p>
<p>http://theflashblog.com/?p=331</p>
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		<slash:comments>0</slash:comments>
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		<title>Flash: Every increasing system memory</title>
		<link>http://www.yapiodesign.com/blog/2007/10/29/flash-every-increasing-system-memory/</link>
		<comments>http://www.yapiodesign.com/blog/2007/10/29/flash-every-increasing-system-memory/#comments</comments>
		<pubDate>Mon, 29 Oct 2007 22:48:57 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[ActionScript 3]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/2007/10/29/flash-every-increasing-system-memory/</guid>
		<description><![CDATA[A buddy of mine IM&#8217;d me last night and came across an interesting behaviour in Flash.  He had been trying to hunt down a memory leak in his Flash AS3 project and did a simple test using an Enter_Frame loop and traced out System.totalMemory.   His tests showed totalMemory going up just a little over time.  I [...]]]></description>
			<content:encoded><![CDATA[<p>A buddy of mine IM&#8217;d me last night and came across an interesting behaviour in Flash.  He had been trying to hunt down a memory leak in his Flash AS3 project and did a simple test using an Enter_Frame loop and traced out System.totalMemory.   His tests showed totalMemory going up just a little over time.  I tested it on my side and even testing it in Flex and got the same behaviour.   It&#8217;s very small, but I was curious why this was happening.</p>
<p>Here is the very simple sample code in Flash CS3 (you could repeat it in Flex as well):</p>
<p>[code]</p>
<p> addEventListener(Event.ENTER_FRAME, repeater);</p>
<p>function repeater(evt:Event) {<br />
 trace("System memory:"+System.totalMemory);<br />
}</p>
<p>[/code]</p>
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		<title>Flash:How to successfully open a new window in Firefox w/o being blocked???</title>
		<link>http://www.yapiodesign.com/blog/2007/10/25/flashhow-to-successfully-open-a-new-window-in-firefox-wo-being-blocked/</link>
		<comments>http://www.yapiodesign.com/blog/2007/10/25/flashhow-to-successfully-open-a-new-window-in-firefox-wo-being-blocked/#comments</comments>
		<pubDate>Thu, 25 Oct 2007 19:23:56 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/2007/10/25/flashhow-to-successfully-open-a-new-window-in-firefox-wo-being-blocked/</guid>
		<description><![CDATA[I have tried unsuccessfully in ActionScript 3 to open a new window within my Flash app using navigateToURL w/o triggering the Firefox pop-up blocker.  This is a desired action by the user, triggered by MouseEvent.CLICK, allowScriptAccess=true,  and based on Firefox&#8217;s dom.popup_allowed_events, it should work w/o being blocked.  I&#8217;ve googled other possibilities (http://skovalyov.blogspot.com/2007/01/how-to-prevent-pop-up-blocking-in.html) but haven&#8217;t found a single [...]]]></description>
			<content:encoded><![CDATA[<p>I have tried unsuccessfully in ActionScript 3 to open a new window within my Flash app using navigateToURL w/o triggering the Firefox pop-up blocker.  This is a desired action by the user, triggered by MouseEvent.CLICK, allowScriptAccess=true,  and based on Firefox&#8217;s dom.popup_allowed_events, it should work w/o being blocked.  I&#8217;ve googled other possibilities (<a href="http://skovalyov.blogspot.com/2007/01/how-to-prevent-pop-up-blocking-in.html)%20but">http://skovalyov.blogspot.com/2007/01/how-to-prevent-pop-up-blocking-in.html) but</a> haven&#8217;t found a single option that appears to work correctly for me.   The other detail of this is that the HTML is loading the SWF and all the content from another domain, which works perfectly. Its just that Firefox is giving me fits.</p>
<p>Anyone got any better ideas?</p>
<p><strong>UPDATE August 29, 2008 :</strong></p>
<p>I came across this URL and the method proposed here worked perfectly for me.</p>
<p><a href="http://www.zorked.com/flash/flash-and-navigatetourl-popup-blocking/">http://www.zorked.com/flash/flash-and-navigatetourl-popup-blocking/</a></p>
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		<title>Nokia N810 &#8211; Now w/ GPS and Mozilla browser</title>
		<link>http://www.yapiodesign.com/blog/2007/10/17/nokia-n810-now-w-gps-and-mozilla-browser/</link>
		<comments>http://www.yapiodesign.com/blog/2007/10/17/nokia-n810-now-w-gps-and-mozilla-browser/#comments</comments>
		<pubDate>Wed, 17 Oct 2007 16:47:16 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://www.yapiodesign.com/blog/2007/10/17/nokia-n810-now-w-gps-and-mozilla-browser/</guid>
		<description><![CDATA[Engadget had sneak peeks this morning and then Nokia updated their site recently: http://www.nseries.com/index.html#l=products,n810,demo
I&#8217;ve been thinking about the Nokia N800 as a fun Flash development device.  The 810 now has GPS, a full QWERTY keyboard (slides out from behind), and they are now using a Mozilla based browser.  (I think they were using [...]]]></description>
			<content:encoded><![CDATA[<p>Engadget had sneak peeks this morning and then Nokia updated their site recently: <a href="http://www.nseries.com/index.html#l=products,n810,demo" onclick="return top.js.OpenExtLink(window,event,this)" target="_blank">http://www.nseries.com/index<wbr></wbr>.html#l=products,n810,demo</a></p>
<p>I&#8217;ve been thinking about the Nokia N800 as a fun Flash development device.  The 810 now has GPS, a full QWERTY keyboard (slides out from behind), and they are now using a Mozilla based browser.  (I think they were using Opera before).  Once the N810 pops up on Amazon, I&#8217;m going to have a tough time saying &#8220;no&#8221;.   I&#8217;ll have to hand-me-down my PSP and Garmin GPS to someone else in my family.</p>
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