Flash: Every increasing system memory
- October 29th, 2007
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A buddy of mine IM’d me last night and came across an interesting behaviour in Flash. He had been trying to hunt down a memory leak in his Flash AS3 project and did a simple test using an Enter_Frame loop and traced out System.totalMemory.   His tests showed totalMemory going up just a little over time. I tested it on my side and even testing it in Flex and got the same behaviour.  It’s very small, but I was curious why this was happening.
Here is the very simple sample code in Flash CS3 (you could repeat it in Flex as well):
[code]
 addEventListener(Event.ENTER_FRAME, repeater);
function repeater(evt:Event) {
 trace("System memory:"+System.totalMemory);
}
[/code]